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20152023
most citedCPT: A Pre-Trained Unbalanced Transformer for Both Chinese Language Understanding and Generation

110 citations · 925 across the 79 of their papers we have counts for

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Showing 2022 · cs.CVShow all

17 papers · 2 filters

cs.CV2022★ 3 cited

Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing

Jingsen Zhu, Fujun Luan, Yuchi Huo +7

Indoor scenes typically exhibit complex, spatially-varying appearance from global illumination, making inverse rendering a challenging ill-posed problem. This work presents an end-…

cs.CV2022★ 2 cited

Improving Feature-based Visual Localization by Geometry-Aided Matching

Hailin Yu, Youji Feng, Weicai Ye +3

Feature matching is crucial in visual localization, where 2D-3D correspondence plays a major role in determining the accuracy of camera pose. A sufficient number of well-distribute…

cs.CV2022★ 2 cited

IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis

Weicai Ye, Shuo Chen, Chong Bao +4

Existing inverse rendering combined with neural rendering methods can only perform editable novel view synthesis on object-specific scenes, while we present intrinsic neural radian…

cs.CV2022★ 4 cited

DELTAR: Depth Estimation from a Light-weight ToF Sensor and RGB Image

Yijin Li, Xinyang Liu, Wenqi Dong +5

Light-weight time-of-flight (ToF) depth sensors are small, cheap, low-energy and have been massively deployed on mobile devices for the purposes like autofocus, obstacle detection,…

cs.CV2022★ 2 cited

Vox-Surf: Voxel-based Implicit Surface Representation

Hai Li, Xingrui Yang, Hongjia Zhai +3

Virtual content creation and interaction play an important role in modern 3D applications such as AR and VR. Recovering detailed 3D models from real scenes can significantly expand…

cs.CV2022★ 22 cited

NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing

Bangbang Yang, Chong Bao, Junyi Zeng +4

Very recently neural implicit rendering techniques have been rapidly evolved and shown great advantages in novel view synthesis and 3D scene reconstruction. However, existing neura…

cs.CV2022★ 18 cited

Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolation

Boming Zhao, Bangbang Yang, Zhenyang Li +6

Expanding an existing tourist photo from a partially captured scene to a full scene is one of the desired experiences for photography applications. Although photo extrapolation has…

cs.CV2022★ 11 cited

DFlowSLAM: Self-Supervised Dynamic SLAM with Flow Motion Decomposition and DINO Guidance

Xingyuan Yu, Weicai Ye, Xiyue Guo +5

In this paper, we introduce a self-supervised deep SLAM method that robustly operates in dynamic scenes while accurately identifying dynamic components. Our method leverages a dual…

cs.CV2022★ 1 cited

PVO: Panoptic Visual Odometry

Weicai Ye, Xinyue Lan, Shuo Chen +5

We present PVO, a novel panoptic visual odometry framework to achieve more comprehensive modeling of the scene motion, geometry, and panoptic segmentation information. Our PVO mode…

cs.CV2022★ 4 cited

Neural 3D Scene Reconstruction with the Manhattan-world Assumption

Haoyu Guo, Sida Peng, Haotong Lin +4

This paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images. Many previous works have shown impressive reconstruction results on textured objects,…

cs.CV2022★ 17 cited

Neural Rendering in a Room: Amodal 3D Understanding and Free-Viewpoint Rendering for the Closed Scene Composed of Pre-Captured Objects

Bangbang Yang, Yinda Zhang, Yijin Li +4

We, as human beings, can understand and picture a familiar scene from arbitrary viewpoints given a single image, whereas this is still a grand challenge for computers. We hereby pr…

cs.CV2022

Normal and Visibility Estimation of Human Face from a Single Image

Fuzhi Zhong, Rui Wang, Yuchi Huo +1

Recent work on the intrinsic image of humans starts to consider the visibility of incident illumination and encodes the light transfer function by spherical harmonics. In this pape…

cs.CV2022

Model LEGO: Creating Models Like Disassembling and Assembling Building Blocks

Jiacong Hu, Jing Gao, Jingwen Ye +4

With the rapid development of deep learning, the increasing complexity and scale of parameters make training a new model increasingly resource-intensive. In this paper, we start fr…

cs.CV2022★ 14 cited

Hybrid Mesh-neural Representation for 3D Transparent Object Reconstruction

Jiamin Xu, Zihan Zhu, Hujun Bao +1

We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit…

cs.CV2022★ 11 cited

Animatable Implicit Neural Representations for Creating Realistic Avatars from Videos

Sida Peng, Zhen Xu, Junting Dong +5

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene i…

cs.CV2022★ 2 cited

Hybrid Tracker with Pixel and Instance for Video Panoptic Segmentation

Weicai Ye, Xinyue Lan, Ge Su +3

Video Panoptic Segmentation (VPS) aims to generate coherent panoptic segmentation and track the identities of all pixels across video frames. Existing methods predominantly utilize…

cs.CV2022★ 4 cited

SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Video

Boyi Jiang, Yang Hong, Hujun Bao +1

We propose SelfRecon, a clothed human body reconstruction method that combines implicit and explicit representations to recover space-time coherent geometries from a monocular self…