activity
20152020
most citedBundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integration

91 citations · 288 across the 14 of their papers we have counts for

collaborators

16 papers

cs.GR2020★ 22 cited

LSMAT Least Squares Medial Axis Transform

Daniel Rebain, Baptiste Angles, Julien Valentin +4

The medial axis transform has applications in numerous fields including visualization, computer graphics, and computer vision. Unfortunately, traditional medial axis transformation…

eess.IV2020★ 5 cited

Deep Implicit Volume Compression

Danhang Tang, Saurabh Singh, Philip A. Chou +11

We describe a novel approach for compressing truncated signed distance fields (TSDF) stored in 3D voxel grids, and their corresponding textures. To compress the TSDF, our method re…

cs.CV2020★ 9 cited

RePose: Learning Deep Kinematic Priors for Fast Human Pose Estimation

Hossam Isack, Christian Haene, Cem Keskin +4

We propose a novel efficient and lightweight model for human pose estimation from a single image. Our model is designed to achieve competitive results at a fraction of the number o…

cs.GR2019★ 4 cited

VIPER: Volume Invariant Position-based Elastic Rods

Baptiste Angles, Daniel Rebain, Miles Macklin +8

We extend the formulation of position-based rods to include elastic volumetric deformations. We achieve this by introducing an additional degree of freedom per vertex -- isotropic…

cs.CV2019★ 2 cited

Volumetric Capture of Humans with a Single RGBD Camera via Semi-Parametric Learning

Rohit Pandey, Anastasia Tkach, Shuoran Yang +9

Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, th…

cs.CV2018★ 16 cited

LookinGood: Enhancing Performance Capture with Real-time Neural Re-Rendering

Ricardo Martin-Brualla, Rohit Pandey, Shuoran Yang +14

Motivated by augmented and virtual reality applications such as telepresence, there has been a recent focus in real-time performance capture of humans under motion. However, given…

cs.CV2018★ 2 cited

MIST: Multiple Instance Spatial Transformer Network

Baptiste Angles, Yuhe Jin, Simon Kornblith +2

We propose a deep network that can be trained to tackle image reconstruction and classification problems that involve detection of multiple object instances, without any supervisio…

cs.LG2018★ 12 cited

SplineNets: Continuous Neural Decision Graphs

Cem Keskin, Shahram Izadi

We present SplineNets, a practical and novel approach for using conditioning in convolutional neural networks (CNNs). SplineNets are continuous generalizations of neural decision g…

cs.CV2018★ 13 cited

StereoNet: Guided Hierarchical Refinement for Real-Time Edge-Aware Depth Prediction

Sameh Khamis, Sean Fanello, Christoph Rhemann +3

This paper presents StereoNet, the first end-to-end deep architecture for real-time stereo matching that runs at 60 fps on an NVidia Titan X, producing high-quality, edge-preserved…

cs.CV2018★ 9 cited

ActiveStereoNet: End-to-End Self-Supervised Learning for Active Stereo Systems

Yinda Zhang, Sameh Khamis, Christoph Rhemann +7

In this paper we present ActiveStereoNet, the first deep learning solution for active stereo systems. Due to the lack of ground truth, our method is fully self-supervised, yet it p…

cs.GR2016★ 91 cited

BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integration

Angela Dai, Matthias Nießner, Michael Zollhöfer +2

Real-time, high-quality, 3D scanning of large-scale scenes is key to mixed reality and robotic applications. However, scalability brings challenges of drift in pose estimation, int…

cs.CV2016

Learning to Navigate the Energy Landscape

Julien Valentin, Angela Dai, Matthias Nießner +4

In this paper, we present a novel and efficient architecture for addressing computer vision problems that use `Analysis by Synthesis'. Analysis by synthesis involves the minimizati…

cs.CV2016★ 10 cited

DeepContext: Context-Encoding Neural Pathways for 3D Holistic Scene Understanding

Yinda Zhang, Mingru Bai, Pushmeet Kohli +2

While deep neural networks have led to human-level performance on computer vision tasks, they have yet to demonstrate similar gains for holistic scene understanding. In particular,…

cs.CV2016

Joint Object-Material Category Segmentation from Audio-Visual Cues

Anurag Arnab, Michael Sapienza, Stuart Golodetz +4

It is not always possible to recognise objects and infer material properties for a scene from visual cues alone, since objects can look visually similar whilst being made of very d…

cs.CV2015★ 83 cited

SemanticPaint: A Framework for the Interactive Segmentation of 3D Scenes

Stuart Golodetz, Michael Sapienza, Julien P. C. Valentin +9

We present an open-source, real-time implementation of SemanticPaint, a system for geometric reconstruction, object-class segmentation and learning of 3D scenes. Using our system,…

cs.CV2015★ 10 cited

A Light Transport Model for Mitigating Multipath Interference in TOF Sensors

Nikhil Naik, Achuta Kadambi, Christoph Rhemann +3

Continuous-wave Time-of-flight (TOF) range imaging has become a commercially viable technology with many applications in computer vision and graphics. However, the depth images obt…