12 citations · 16 across the 7 of their papers we have counts for
3 papers · 1 filter
A Generalized Training Approach for Multiagent Learning
Paul Muller, Shayegan Omidshafiei, Mark Rowland +12
This paper investigates a population-based training regime based on game-theoretic principles called Policy-Spaced Response Oracles (PSRO). PSRO is general in the sense that it (1)…
OpenSpiel: A Framework for Reinforcement Learning in Games
Marc Lanctot, Edward Lockhart, Jean-Baptiste Lespiau +24
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi…
Neural Replicator Dynamics
Daniel Hennes, Dustin Morrill, Shayegan Omidshafiei +8
Policy gradient and actor-critic algorithms form the basis of many commonly used training techniques in deep reinforcement learning. Using these algorithms in multiagent environmen…