236 citations · 604 across the 49 of their papers we have counts for
6 papers · 2 filters
UMFuse: Unified Multi View Fusion for Human Editing applications
Rishabh Jain, Mayur Hemani, Duygu Ceylan +4
Numerous pose-guided human editing methods have been explored by the vision community due to their extensive practical applications. However, most of these methods still use an ima…
VGFlow: Visibility guided Flow Network for Human Reposing
Rishabh Jain, Krishna Kumar Singh, Mayur Hemani +4
The task of human reposing involves generating a realistic image of a person standing in an arbitrary conceivable pose. There are multiple difficulties in generating perceptually a…
Motion Guided Deep Dynamic 3D Garments
Meng Zhang, Duygu Ceylan, Niloy J. Mitra
Realistic dynamic garments on animated characters have many AR/VR applications. While authoring such dynamic garment geometry is still a challenging task, data-driven simulation pr…
Learning Visibility for Robust Dense Human Body Estimation
Chun-Han Yao, Jimei Yang, Duygu Ceylan +3
Estimating 3D human pose and shape from 2D images is a crucial yet challenging task. While prior methods with model-based representations can perform reasonably well on whole-body…
RiCS: A 2D Self-Occlusion Map for Harmonizing Volumetric Objects
Yunseok Jang, Ruben Villegas, Jimei Yang +3
There have been remarkable successes in computer vision with deep learning. While such breakthroughs show robust performance, there have still been many challenges in learning in-d…
Learning Motion-Dependent Appearance for High-Fidelity Rendering of Dynamic Humans from a Single Camera
Jae Shin Yoon, Duygu Ceylan, Tuanfeng Y. Wang +4
Appearance of dressed humans undergoes a complex geometric transformation induced not only by the static pose but also by its dynamics, i.e., there exists a number of cloth geometr…