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researcher

J. Kruse

2 papers hereh-index 7144 citations20 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author2

Across the 2 of 2 papers where every author was matched, so the position is known.

fields
  • cs.AI1
  • cs.NE1
same name
  • J. Kruse — 3 papers, h 6
  • J. Kruse — 3 papers, h 5
  • J. Kruse — 2 papers
  • J. Kruse — 1 paper
  • J. Kruse — 1 paper
  • J. Kruse — 1 paper

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

collaborators
Showing cs.AIShow all

1 paper · 1 filter

cs.AI2016

Procedural urban environments for FPS games

Jan Kruse, Ricardo Sosa, Andy M. Connor

This paper presents a novel approach to procedural generation of urban maps for First Person Shooter (FPS) games. A multi-agent evolutionary system is employed to place streets, bu…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.