activity
20162026
most citedHyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields

81 citations · 162 across the 15 of their papers we have counts for

collaborators

17 papers

cs.CV2026

Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining

Junxuan Li, Rawal Khirodkar, Chengan He +37

High-quality 3D avatar modeling faces a critical trade-off between fidelity and generalization. On the one hand, multi-view studio data enables high-fidelity modeling of humans wit…

cs.CV2026★ 3 cited

REFA: Real-time Egocentric Facial Animations for Virtual Reality

Qiang Zhang, Tong Xiao, Haroun Habeeb +19

We present a novel system for real-time tracking of facial expressions using egocentric views captured from a set of infrared cameras embedded in a virtual reality (VR) headset. Ou…

cs.CV2024

GenCA: A Text-conditioned Generative Model for Realistic and Drivable Codec Avatars

Keqiang Sun, Amin Jourabloo, Riddhish Bhalodia +9

Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional m…

cs.CV2022★ 5 cited

SSDNeRF: Semantic Soft Decomposition of Neural Radiance Fields

Siddhant Ranade, Christoph Lassner, Kai Li +4

Neural Radiance Fields (NeRFs) encode the radiance in a scene parameterized by the scene's plenoptic function. This is achieved by using an MLP together with a mapping to a higher-…

cs.CV2021

Multiresolution Deep Implicit Functions for 3D Shape Representation

Zhang Chen, Yinda Zhang, Kyle Genova +7

We introduce Multiresolution Deep Implicit Functions (MDIF), a hierarchical representation that can recover fine geometry detail, while being able to perform global operations such…

cs.CV2021★ 81 cited

HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields

Keunhong Park, Utkarsh Sinha, Peter Hedman +5

Neural Radiance Fields (NeRF) are able to reconstruct scenes with unprecedented fidelity, and various recent works have extended NeRF to handle dynamic scenes. A common approach to…