81 citations · 162 across the 15 of their papers we have counts for
17 papers
Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining
Junxuan Li, Rawal Khirodkar, Chengan He +37
High-quality 3D avatar modeling faces a critical trade-off between fidelity and generalization. On the one hand, multi-view studio data enables high-fidelity modeling of humans wit…
REFA: Real-time Egocentric Facial Animations for Virtual Reality
Qiang Zhang, Tong Xiao, Haroun Habeeb +19
We present a novel system for real-time tracking of facial expressions using egocentric views captured from a set of infrared cameras embedded in a virtual reality (VR) headset. Ou…
GenCA: A Text-conditioned Generative Model for Realistic and Drivable Codec Avatars
Keqiang Sun, Amin Jourabloo, Riddhish Bhalodia +9
Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional m…
SSDNeRF: Semantic Soft Decomposition of Neural Radiance Fields
Siddhant Ranade, Christoph Lassner, Kai Li +4
Neural Radiance Fields (NeRFs) encode the radiance in a scene parameterized by the scene's plenoptic function. This is achieved by using an MLP together with a mapping to a higher-…
Multiresolution Deep Implicit Functions for 3D Shape Representation
Zhang Chen, Yinda Zhang, Kyle Genova +7
We introduce Multiresolution Deep Implicit Functions (MDIF), a hierarchical representation that can recover fine geometry detail, while being able to perform global operations such…
HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields
Keunhong Park, Utkarsh Sinha, Peter Hedman +5
Neural Radiance Fields (NeRF) are able to reconstruct scenes with unprecedented fidelity, and various recent works have extended NeRF to handle dynamic scenes. A common approach to…