24 citations · 36 across the 21 of their papers we have counts for
4 papers · 1 filter
Achieving Fairness in DareFightingICE Agents Evaluation Through a Delay Mechanism
Chollakorn Nimpattanavong, Thai Van Nguyen, Ibrahim Khan +3
This paper proposes a delay mechanism to mitigate the impact of latency differences in the gRPC framework--a high-performance, open-source universal remote procedure call (RPC) fra…
Improving Data Transfer Efficiency for AIs in the DareFightingICE using gRPC
Chollakorn Nimpattanavong, Ibrahim Khan, Thai Van Nguyen +3
This paper presents a new communication interface for the DareFightingICE platform, a Java-based fighting game focused on implementing AI for controlling a non-player character. Th…
Adaptive Background Music for a Fighting Game: A Multi-Instrument Volume Modulation Approach
Ibrahim Khan, Thai Van Nguyen, Chollakorn Nimpattanavong +1
This paper presents our work to enhance the background music (BGM) in DareFightingICE by adding an adaptive BGM. The adaptive BGM consists of five different instruments playing a c…
ChatGPT4PCG Competition: Character-like Level Generation for Science Birds
Pittawat Taveekitworachai, Febri Abdullah, Mury F. Dewantoro +3
This paper presents the first ChatGPT4PCG Competition at the 2023 IEEE Conference on Games. The objective of this competition is for participants to create effective prompts for Ch…