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20162026
most citedImage Colorization Using a Deep Convolutional Neural Network

24 citations · 36 across the 21 of their papers we have counts for

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7 papers · 1 filter

cs.HC2026

SENSE: State-aware Emotion Navigation Storytelling Engine

Yi Xia, Pablo Carrasco Velo, Mudit Paliwal +5

This paper presents SENSE, a state-aware framework for generating playable branching visual novels with multi-track emotional navigation. Integrating a state-based narrative archit…

cs.HC2026

Emoception: Selective Affective Layer Fine-Tuning of Video Vision Transformers for Player Arousal Change Recognition From Gameplay Footage

Yi Xia, Ibrahim Khan, Mury Fajar Dewantoro +2

This article proposes Selective Affective Layer Fine-Tuning (SALFT), an efficient adaptation framework for Video Vision Transformers in player arousal recognition from gameplay. To…

cs.HC2024

Enhanced DareFightingICE Competitions: Sound Design and AI Competitions

Ibrahim Khan, Chollakorn Nimpattanavong, Thai Van Nguyen +2

This paper presents a new and improved DareFightingICE platform, a fighting game platform with a focus on visually impaired players (VIPs), in the Unity game engine. It also introd…

cs.HC2022

DareFightingICE Competition: A Fighting Game Sound Design and AI Competition

Ibrahim Khan, Thai Van Nguyen, Xincheng Dai +1

This paper presents a new competition -- at the 2022 IEEE Conference on Games (CoG) -- called DareFightingICE Competition. The competition has two tracks: a sound design track and…

cs.HC2022

Toward a Minecraft Mod for Early Detection of Alzheimer's Disease in Young Adults

Satoko Ito, Ruck Thawonmas, Pujana Paliyawan

This paper proposes a Minecraft-based system for early detection of Alzheimer's disease in young adults. Early detection, where spatial navigation is a crucial key, is regarded as…

cs.HC2019

Towards An Angry-Birds-like Game System for Promoting Mental Well-being of Players Using Art-Therapy-embedded PCG

Zhou Fang, Pujana Paliyawan, Ruck Thawonmas +1

This paper presents an integration of a game system and the art therapy concept for promoting the mental well-being of video game players. In the proposed game system, the player p…

cs.HC2018

A Personalized Method for Calorie Consumption Assessment

Yunshi Liu, Pujana Paliyawan, Takahiro Kusano +2

This paper proposes an image-processing-based method for personalization of calorie consumption assessment during exercising. An experiment is carried out where several actions are…