67 citations · 197 across the 14 of their papers we have counts for
31 papers
PatchGame: Learning to Signal Mid-level Patches in Referential Games
Kamal Gupta, Gowthami Somepalli, Anubhav Gupta +3
We study a referential game (a type of signaling game) where two agents communicate with each other via a discrete bottleneck to achieve a common goal. In our referential game, the…
Hierarchical View Predictor: Unsupervised 3D Global Feature Learning through Hierarchical Prediction among Unordered Views
Zhizhong Han, Xiyang Wang, Yu-Shen Liu +1
Unsupervised learning of global features for 3D shape analysis is an important research challenge because it avoids manual effort for supervised information collection. In this pap…
Neural Radiosity
Saeed Hadadan, Shuhong Chen, Matthias Zwicker
We introduce Neural Radiosity, an algorithm to solve the rendering equation by minimizing the norm of its residual similar as in traditional radiosity techniques. Traditional basis…
Continuous Curve Textures
Peihan Tu, Li-Yi Wei, Koji Yatani +2
Repetitive patterns are ubiquitous in natural and human-made objects, and can be created with a variety of tools and methods. Manual authoring provides unmatched degree of freedom…
Neural-Pull: Learning Signed Distance Functions from Point Clouds by Learning to Pull Space onto Surfaces
Baorui Ma, Zhizhong Han, Yu-Shen Liu +1
Reconstructing continuous surfaces from 3D point clouds is a fundamental operation in 3D geometry processing. Several recent state-of-the-art methods address this problem using neu…
Improved Modeling of 3D Shapes with Multi-view Depth Maps
Kamal Gupta, Susmija Jabbireddy, Ketul Shah +2
We present a simple yet effective general-purpose framework for modeling 3D shapes by leveraging recent advances in 2D image generation using CNNs. Using just a single depth image…