2 papers
cs.CV2025
SketchSplat: 3D Edge Reconstruction via Differentiable Multi-view Sketch Splatting
Haiyang Ying, Matthias Zwicker
Edges are one of the most basic parametric primitives to describe structural information in 3D. In this paper, we study parametric 3D edge reconstruction from calibrated multi-view…
cs.CV2024
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
Alex Hanson, Allen Tu, Geng Lin +3
3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differe…