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20122026
most citedImproving GPU-accelerated Adaptive IDW Interpolation Algorithm Using Fast kNN Search

33 citations · 135 across the 20 of their papers we have counts for

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Showing 2012Show all

6 papers · 1 filter

cs.GR2012

Discrete Surface Modeling Based on Google Earth: A Case Study

Gang Mei, John C. Tipper, Nengxiong Xu

Google Earth (GE) has become a powerful tool for geological, geophysical and geographical modeling; yet GE can be accepted to acquire elevation data of terrain. In this paper, we p…

cs.CG2012

A Hybrid Approach for Optimizing Planar Triangular Meshes

Gang Mei, John C. Tipper, Nengxiong Xu

Modified Direct Method (MDM) is an iterative scheme based on Jacobi iterations for smoothing planar meshes [4]. The basic idea behind MDM is to make any triangular element be as cl…

cs.CG2012★ 8 cited

An Algorithm for Finding Convex Hulls of Planar Point Sets

Gang Mei, John C. Tipper, Nengxiong Xu

This paper presents an alternate choice of computing the convex hulls (CHs) for planar point sets. We firstly discard the interior points and then sort the remaining vertices by x-…

cs.CG2012★ 16 cited

Ear-clipping Based Algorithms of Generating High-quality Polygon Triangulation

Gang Mei, John C. Tipper, Nengxiong Xu

A basic and an improved ear clipping based algorithm for triangulating simple polygons and polygons with holes are presented. In the basic version, the ear with smallest interior a…

cs.CG2012

T-Base: A Triangle-Based Iterative Algorithm for Smoothing Quadrilateral Meshes

Gang Mei, John C. Tipper, Nengxiong Xu

We present a novel approach named TBase for smoothing planar and surface quadrilateral meshes. Our motivation is that the best shape of quadrilateral element (square) can be virtua…

cs.CG2012★ 5 cited

The Modified Direct Method: an Approach for Smoothing Planar and Surface Meshes

Gang Mei, John C. Tipper, Nengxiong Xu

The Modified Direct Method (MDM) is an iterative mesh smoothing method for smoothing planar and surface meshes, which is developed from the non-iterative smoothing method originate…