activity
20162024
most citedGGNN: Graph-based GPU Nearest Neighbor Search

85 citations · 356 across the 26 of their papers we have counts for

collaborators
Showing 2020Show all

5 papers · 1 filter

cs.CV2020

NeRD: Neural Reflectance Decomposition from Image Collections

Mark Boss, Raphael Braun, Varun Jampani +3

Decomposing a scene into its shape, reflectance, and illumination is a challenging but important problem in computer vision and graphics. This problem is inherently more challengin…

cs.CV2020★ 5 cited

Learning to Adapt Multi-View Stereo by Self-Supervision

Arijit Mallick, Jörg Stückler, Hendrik Lensch

3D scene reconstruction from multiple views is an important classical problem in computer vision. Deep learning based approaches have recently demonstrated impressive reconstructio…

cs.LG2020

Inferring, Predicting, and Denoising Causal Wave Dynamics

Matthias Karlbauer, Sebastian Otte, Hendrik P. A. Lensch +3

The novel DISTributed Artificial neural Network Architecture (DISTANA) is a generative, recurrent graph convolution neural network. It implements a grid or mesh of locally paramete…

cs.LG2020

Latent State Inference in a Spatiotemporal Generative Model

Matthias Karlbauer, Tobias Menge, Sebastian Otte +4

Knowledge about the hidden factors that determine particular system dynamics is crucial for both explaining them and pursuing goal-directed interventions. Inferring these factors f…

cs.CV2020★ 74 cited

Two-shot Spatially-varying BRDF and Shape Estimation

Mark Boss, Varun Jampani, Kihwan Kim +2

Capturing the shape and spatially-varying appearance (SVBRDF) of an object from images is a challenging task that has applications in both computer vision and graphics. Traditional…