activity
20162026
most citedA Deep Hierarchical Approach to Lifelong Learning in Minecraft

137 citations · 527 across the 41 of their papers we have counts for

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15 papers · 1 filter

cs.AI2026

At the Limits of Computability: Steps Towards Autonomous AI Discovery on the Busy Beaver Frontier

Marco Dos Santos, Vivek Veeriah, Alex Havrilla +4

Recent breakthroughs in AI for mathematics---ranging from Olympiad medal performances to resolving long-standing open conjectures---have rapidly expanded what automated systems can…

cs.AI2026

Conditional Generation of Creative Chess Puzzles with Diffusion Models

Aatu Selkee, Severi Rissanen, Xidong Feng +2

While modern language models demonstrate impressive generative capabilities, they often struggle with constrained, counter-intuitive creative tasks. To address this limitation, we…

cs.AI2026

COrigami: An AI Pipeline for Co-Designing Flat-Foldable Visually Recognisable Origami

Tom Zahavy, Shaobo Hou, Thomas Tumiel +16

While generative AI has achieved remarkable success in solving problems with verifiable solutions, generating physical art that satisfies both strict geometric constraints and subj…

cs.AI2025

Generating Creative Chess Puzzles

Xidong Feng, Vivek Veeriah, Marcus Chiam +10

While Generative AI rapidly advances in various domains, generating truly creative, aesthetic, and counter-intuitive outputs remains a challenge. This paper presents an approach to…

cs.AI2025

Evaluating In Silico Creativity: An Expert Review of AI Chess Compositions

Vivek Veeriah, Federico Barbero, Marcus Chiam +10

The rapid advancement of Generative AI has raised significant questions regarding its ability to produce creative and novel outputs. Our recent work investigates this question with…

cs.AI2024★ 2 cited

Mastering Board Games by External and Internal Planning with Language Models

John Schultz, Jakub Adamek, Matej Jusup +13

Advancing planning and reasoning capabilities of Large Language Models (LLMs) is one of the key prerequisites towards unlocking their potential for performing reliably in complex a…

cs.AI2023★ 4 cited

Diversifying AI: Towards Creative Chess with AlphaZero

Tom Zahavy, Vivek Veeriah, Shaobo Hou +7

In recent years, Artificial Intelligence (AI) systems have surpassed human intelligence in a variety of computational tasks. However, AI systems, like humans, make mistakes, have b…

cs.AI2022

POMRL: No-Regret Learning-to-Plan with Increasing Horizons

Khimya Khetarpal, Claire Vernade, Brendan O'Donoghue +2

We study the problem of planning under model uncertainty in an online meta-reinforcement learning (RL) setting where an agent is presented with a sequence of related tasks with lim…

cs.AI2022★ 2 cited

Discovering Policies with DOMiNO: Diversity Optimization Maintaining Near Optimality

Tom Zahavy, Yannick Schroecker, Feryal Behbahani +4

Finding different solutions to the same problem is a key aspect of intelligence associated with creativity and adaptation to novel situations. In reinforcement learning, a set of d…

cs.AI2021★ 4 cited

Discovering Diverse Nearly Optimal Policies with Successor Features

Tom Zahavy, Brendan O'Donoghue, Andre Barreto +3

Finding different solutions to the same problem is a key aspect of intelligence associated with creativity and adaptation to novel situations. In reinforcement learning, a set of d…

cs.AI2021★ 1 cited

Reward is enough for convex MDPs

Tom Zahavy, Brendan O'Donoghue, Guillaume Desjardins +1

Maximising a cumulative reward function that is Markov and stationary, i.e., defined over state-action pairs and independent of time, is sufficient to capture many kinds of goals i…

cs.AI2021

Discovering a set of policies for the worst case reward

Tom Zahavy, Andre Barreto, Daniel J Mankowitz +4

We study the problem of how to construct a set of policies that can be composed together to solve a collection of reinforcement learning tasks. Each task is a different reward func…

cs.AI2017★ 24 cited

Shallow Updates for Deep Reinforcement Learning

Nir Levine, Tom Zahavy, Daniel J. Mankowitz +2

Deep reinforcement learning (DRL) methods such as the Deep Q-Network (DQN) have achieved state-of-the-art results in a variety of challenging, high-dimensional domains. This succes…

cs.AI2016★ 3 cited

Deep Reinforcement Learning Discovers Internal Models

Nir Baram, Tom Zahavy, Shie Mannor

Deep Reinforcement Learning (DRL) is a trending field of research, showing great promise in challenging problems such as playing Atari, solving Go and controlling robots. While DRL…

cs.AI2016★ 137 cited

A Deep Hierarchical Approach to Lifelong Learning in Minecraft

Chen Tessler, Shahar Givony, Tom Zahavy +2

We propose a lifelong learning system that has the ability to reuse and transfer knowledge from one task to another while efficiently retaining the previously learned knowledge-bas…