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cs.DC2023
Accelerating Range Minimum Queries with Ray Tracing Cores
Enzo Meneses, Cristóbal A. Navarro, Héctor Ferrada +1
During the last decade GPU technology has shifted from pure general purpose computation to the inclusion of application specific integrated circuits (ASICs), such as Tensor Cores a…
cs.DC2023
An Evaluation of GPU Filters for Accelerating the 2D Convex Hull
Roberto Carrasco, Héctor Ferrada, Cristóbal A. Navarro +1
The Convex Hull algorithm is one of the most important algorithms in computational geometry, with many applications such as in computer graphics, robotics, and data mining. Despite…