16 citations · 36 across the 20 of their papers we have counts for
23 papers
Mìmir: A real-time interactive visualization library for CUDA programs
Francisco Carter, Nancy Hitschfeld, Cristóbal A. Navarro
Real-time visualization of computational simulations running over graphics processing units (GPU) is a valuable feature in modern science and technological research, as it allows r…
RaViTT: Random Vision Transformer Tokens
Felipe A. Quezada, Carlos F. Navarro, Cristian Muñoz +5
Vision Transformers (ViTs) have successfully been applied to image classification problems where large annotated datasets are available. On the other hand, when fewer annotations a…
Accelerating Range Minimum Queries with Ray Tracing Cores
Enzo Meneses, Cristóbal A. Navarro, Héctor Ferrada +1
During the last decade GPU technology has shifted from pure general purpose computation to the inclusion of application specific integrated circuits (ASICs), such as Tensor Cores a…
An Evaluation of GPU Filters for Accelerating the 2D Convex Hull
Roberto Carrasco, Héctor Ferrada, Cristóbal A. Navarro +1
The Convex Hull algorithm is one of the most important algorithms in computational geometry, with many applications such as in computer graphics, robotics, and data mining. Despite…
Accelerating the Convex Hull Computation with a Parallel GPU Algorithm
Alan Keith, Héctor Ferrada, Cristóbal A. Navarro
The convex hull is a fundamental geometrical structure for many applications where groups of points must be enclosed or represented by a convex polygon. Although efficient sequenti…
A Scalable and Energy Efficient GPU Thread Map for m-Simplex Domains
Cristóbal A. Navarro, Felipe A. Quezada, Benjamin Bustos +2
This work proposes a new GPU thread map for -simplex domains, that scales its speedup with dimension and is energy efficient compared to other state of the art approaches. The m…