activity
20162022
most citedA Geometric Perspective on Visual Imitation Learning

4 citations · 16 across the 11 of their papers we have counts for

collaborators

21 papers

cs.RO2022

Generalizable task representation learning from human demonstration videos: a geometric approach

Jun Jin, Martin Jagersand

We study the problem of generalizable task learning from human demonstration videos without extra training on the robot or pre-recorded robot motions. Given a set of human demonstr…

cs.RO2021

Analyzing Neural Jacobian Methods in Applications of Visual Servoing and Kinematic Control

Michael Przystupa, Masood Dehghan, Martin Jagersand +1

Designing adaptable control laws that can transfer between different robots is a challenge because of kinematic and dynamic differences, as well as in scenarios where external sens…

cs.RO2021

A Quantitative Analysis of Activities of Daily Living: Insights into Improving Functional Independence with Assistive Robotics

Laura Petrich, Jun Jin, Masood Dehghan +1

Human assistive robotics have the potential to help the elderly and individuals living with disabilities with their Activities of Daily Living (ADL). Robotics researchers focus on…

cs.RO20212 cited

Assistive arm and hand manipulation: How does current research intersect with actual healthcare needs?

Laura Petrich, Jun Jin, Masood Dehghan +1

Human assistive robotics have the potential to help the elderly and individuals living with disabilities with their Activities of Daily Living (ADL). Robotics researchers present b…

cs.CV2021

Boundary-Aware Segmentation Network for Mobile and Web Applications

Xuebin Qin, Deng-Ping Fan, Chenyang Huang +6

Although deep models have greatly improved the accuracy and robustness of image segmentation, obtaining segmentation results with highly accurate boundaries and fine structures is…

cs.RO20204 cited

A Geometric Perspective on Visual Imitation Learning

Jun Jin, Laura Petrich, Masood Dehghan +1

We consider the problem of visual imitation learning without human supervision (e.g. kinesthetic teaching or teleoperation), nor access to an interactive reinforcement learning (RL…