4 citations · 6 across the 3 of their papers we have counts for
Showing 2016Show all
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cs.HC2016★ 4 cited
Play With Me? Understanding and Measuring the Social Aspect of Casual Gaming
Adam Alsén, Julian Runge, Anders Drachen +1
Social gaming is today a pervasive phenomenon. Driven by the advent of social networks and the digitization of game distribution. In this paper the impact of digitization and so-ci…
stat.ML2016
Rapid Prediction of Player Retention in Free-to-Play Mobile Games
Anders Drachen, Eric Thurston Lundquist, Yungjen Kung +4
Predicting and improving player retention is crucial to the success of mobile Free-to-Play games. This paper explores the problem of rapid retention prediction in this context. Heu…