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20142026
most citedSparse Representation for 3D Shape Estimation: A Convex Relaxation Approach

163 citations · 966 across the 119 of their papers we have counts for

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Showing 2024Show all

15 papers · 1 filter

cs.CV2024

LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation

Chenxu Zhou, Lvchang Fu, Sida Peng +5

This paper targets the challenge of real-time LiDAR re-simulation in dynamic driving scenarios. Recent approaches utilize neural radiance fields combined with the physical modeling…

cs.CV2024★ 25 cited

Representing Long Volumetric Video with Temporal Gaussian Hierarchy

Zhen Xu, Yinghao Xu, Zhiyuan Yu +4

This paper aims to address the challenge of reconstructing long volumetric videos from multi-view RGB videos. Recent dynamic view synthesis methods leverage powerful 4D representat…

cs.CV2024

EnvGS: Modeling View-Dependent Appearance with Environment Gaussian

Tao Xie, Xi Chen, Zhen Xu +6

Reconstructing complex reflections in real-world scenes from 2D images is essential for achieving photorealistic novel view synthesis. Existing methods that utilize environment map…

cs.CV2024

Prompting Depth Anything for 4K Resolution Accurate Metric Depth Estimation

Haotong Lin, Sida Peng, Jingxiao Chen +7

Prompts play a critical role in unleashing the power of language and vision foundation models for specific tasks. For the first time, we introduce prompting into depth foundation m…

cs.CV2024

StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models

Yunzhi Yan, Zhen Xu, Haotong Lin +8

This paper aims to tackle the problem of photorealistic view synthesis from vehicle sensor data. Recent advancements in neural scene representation have achieved notable success in…

cs.CV2024★ 1 cited

Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generations

Ruoxi Guo, Huaijin Pi, Zehong Shen +8

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture da…

cs.CV2024★ 33 cited

World-Grounded Human Motion Recovery via Gravity-View Coordinates

Zehong Shen, Huaijin Pi, Yan Xia +6

We present a novel method for recovering world-grounded human motion from monocular video. The main challenge lies in the ambiguity of defining the world coordinate system, which v…

cs.CV2024

Generating Human Motion in 3D Scenes from Text Descriptions

Zhi Cen, Huaijin Pi, Sida Peng +5

Generating human motions from textual descriptions has gained growing research interest due to its wide range of applications. However, only a few works consider human-scene intera…

cs.CV2024★ 1 cited

IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination

Xi Chen, Sida Peng, Dongchen Yang +4

This paper aims to recover object materials from posed images captured under an unknown static lighting condition. Recent methods solve this task by optimizing material parameters…

cs.CV2024

SpatialTracker: Tracking Any 2D Pixels in 3D Space

Yuxi Xiao, Qianqian Wang, Shangzhan Zhang +4

Recovering dense and long-range pixel motion in videos is a challenging problem. Part of the difficulty arises from the 3D-to-2D projection process, leading to occlusions and disco…

cs.CV2024★ 2 cited

MaPa: Text-driven Photorealistic Material Painting for 3D Shapes

Shangzhan Zhang, Shangzan Zhang, Sida Peng +8

This paper aims to generate materials for 3D meshes from text descriptions. Unlike existing methods that synthesize texture maps, we propose to generate segment-wise procedural mat…

cs.CV2024★ 3 cited

Efficient LoFTR: Semi-Dense Local Feature Matching with Sparse-Like Speed

Yifan Wang, Xingyi He, Sida Peng +2

We present a novel method for efficiently producing semi-dense matches across images. Previous detector-free matcher LoFTR has shown remarkable matching capability in handling larg…

cs.CV2024★ 7 cited

Reconstructing Close Human Interactions from Multiple Views

Qing Shuai, Zhiyuan Yu, Zhize Zhou +4

This paper addresses the challenging task of reconstructing the poses of multiple individuals engaged in close interactions, captured by multiple calibrated cameras. The difficulty…

cs.CV2024

AniDress: Animatable Loose-Dressed Avatar from Sparse Views Using Garment Rigging Model

Beijia Chen, Yuefan Shen, Qing Shuai +3

Recent communities have seen significant progress in building photo-realistic animatable avatars from sparse multi-view videos. However, current workflows struggle to render realis…

cs.CV2024★ 3 cited

Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting

Yunzhi Yan, Haotong Lin, Chenxu Zhou +6

This paper aims to tackle the problem of modeling dynamic urban streets for autonomous driving scenes. Recent methods extend NeRF by incorporating tracked vehicle poses to animate…