53 citations · 207 across the 11 of their papers we have counts for
Showing 2022Show all
3 papers · 1 filter
cs.GR2022★ 14 cited
Morig: Motion-aware rigging of character meshes from point clouds
Zhan Xu, Yang Zhou, Li Yi +1
We present MoRig, a method that automatically rigs character meshes driven by single-view point cloud streams capturing the motion of performing characters. Our method is also able…
cs.CV2022★ 5 cited
ASSET: Autoregressive Semantic Scene Editing with Transformers at High Resolutions
Difan Liu, Sandesh Shetty, Tobias Hinz +4
We present ASSET, a neural architecture for automatically modifying an input high-resolution image according to a user's edits on its semantic segmentation map. Our architecture is…
cs.CV2022
Projective Urban Texturing
Yiangos Georgiou, Melinos Averkiou, Tom Kelly +1
This paper proposes a method for automatic generation of textures for 3D city meshes in immersive urban environments. Many recent pipelines capture or synthesize large quantities o…