activity
20152022
most citedReal-time correction of panoramic images using hyperbolic Möbius transformations

4 citations · 7 across the 5 of their papers we have counts for

collaborators

8 papers

cs.CV20221 cited

Multiresolution Neural Networks for Imaging

Hallison Paz, Tiago Novello, Vinicius Silva +5

We present MR-Net, a general architecture for multiresolution neural networks, and a framework for imaging applications based on this architecture. Our coordinate-based networks ar…

cs.GR2021

Real-time rendering of complex fractals

Vinícius da Silva, Tiago Novello, Hélio Lopes +1

This chapter describes how to use intersection and closest-hit shaders to implement real-time visualizations of complex fractals using distance functions. The Mandelbulb and Julia…

cs.GR2020

Proceduray -- A light-weight engine for procedural primitive ray tracing

Vinícius da Silva, Tiago Novello, Hélio Lopes +1

We introduce Proceduray, an engine for real-time ray tracing of procedural geometry. Its motivation is the current lack of mid-level abstraction tools for scenes with primitives in…

cs.GR20201 cited

Ray-VR: Ray Tracing Virtual Reality in Falcor

Vinicius da Silva, Luiz Velho

NVidia RTX platform has been changing and extending the possibilities for real time Computer Graphics applications. It is the first time in history that retail graphics cards have…

cs.GR20201 cited

Design and visualization of Riemannian metrics

Tiago Novello, Vinícius da Silva, Luiz Velho

Local and global illumination were recently defined in Riemannian manifolds to visualize classical Non-Euclidean spaces. This work focuses on Riemannian metric construction in $\ma…

cs.GR2020

Global Illumination of non-Euclidean spaces

Tiago Novello, Vinicius da Silva, Luiz Velho

This paper presents a path tracer algorithm to compute the global illumination of non-Euclidean manifolds. We use the 3D torus as an example.