activity
20152023
most citedDecision Forests, Convolutional Networks and the Models in-Between

35 citations · 111 across the 10 of their papers we have counts for

collaborators

13 papers

cs.CV2023

Linking vision and motion for self-supervised object-centric perception

Kaylene C. Stocking, Zak Murez, Vijay Badrinarayanan +4

Object-centric representations enable autonomous driving algorithms to reason about interactions between many independent agents and scene features. Traditionally these representat…

cs.CV2022★ 33 cited

Model-Based Imitation Learning for Urban Driving

Anthony Hu, Gianluca Corrado, Nicolas Griffiths +6

An accurate model of the environment and the dynamic agents acting in it offers great potential for improving motion planning. We present MILE: a Model-based Imitation LEarning app…

cs.CV2021★ 1 cited

Fake It Till You Make It: Face analysis in the wild using synthetic data alone

Erroll Wood, Tadas Baltrušaitis, Charlie Hewitt +5

We demonstrate that it is possible to perform face-related computer vision in the wild using synthetic data alone. The community has long enjoyed the benefits of synthesizing train…

cs.CV2021

FastNeRF: High-Fidelity Neural Rendering at 200FPS

Stephan J. Garbin, Marek Kowalski, Matthew Johnson +2

Recent work on Neural Radiance Fields (NeRF) showed how neural networks can be used to encode complex 3D environments that can be rendered photorealistically from novel viewpoints.…

cs.CV2020★ 4 cited

A high fidelity synthetic face framework for computer vision

Tadas Baltrusaitis, Erroll Wood, Virginia Estellers +6

Analysis of faces is one of the core applications of computer vision, with tasks ranging from landmark alignment, head pose estimation, expression recognition, and face recognition…

cs.CV2020★ 3 cited

The Phong Surface: Efficient 3D Model Fitting using Lifted Optimization

Jingjing Shen, Thomas J. Cashman, Qi Ye +5

Realtime perceptual and interaction capabilities in mixed reality require a range of 3D tracking problems to be solved at low latency on resource-constrained hardware such as head-…