2.4k citations · 5.1k across the 67 of their papers we have counts for
6 papers · 2 filters
Diorama: Unleashing Zero-shot Single-view 3D Indoor Scene Modeling
Qirui Wu, Denys Iliash, Daniel Ritchie +2
Reconstructing structured 3D scenes from RGB images using CAD objects unlocks efficient and compact scene representations that maintain compositionality and interactability. Existi…
SINGAPO: Single Image Controlled Generation of Articulated Parts in Objects
Jiayi Liu, Denys Iliash, Angel X. Chang +2
We address the challenge of creating 3D assets for household articulated objects from a single image. Prior work on articulated object creation either requires multi-view multi-sta…
S2O: Static to Openable Enhancement for Articulated 3D Objects
Denys Iliash, Hanxiao Jiang, Yiming Zhang +2
Despite much progress in large 3D datasets there are currently few interactive 3D object datasets, and their scale is limited due to the manual effort required in their constructio…
Text-to-3D Shape Generation
Han-Hung Lee, Manolis Savva, Angel X. Chang
Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining a…
R3DS: Reality-linked 3D Scenes for Panoramic Scene Understanding
Qirui Wu, Sonia Raychaudhuri, Daniel Ritchie +2
We introduce the Reality-linked 3D Scenes (R3DS) dataset of synthetic 3D scenes mirroring the real-world scene arrangements from Matterport3D panoramas. Compared to prior work, R3D…
Survey on Modeling of Human-made Articulated Objects
Jiayi Liu, Manolis Savva, Ali Mahdavi-Amiri
3D modeling of articulated objects is a research problem within computer vision, graphics, and robotics. Its objective is to understand the shape and motion of the articulated comp…