48 citations · 192 across the 15 of their papers we have counts for
6 papers · 1 filter
Admissibility in Quantitative Graph Games
Romain Brenguier, Guillermo A. Pérez, Jean-François Raskin +1
Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First,…
The 3rd Reactive Synthesis Competition (SYNTCOMP 2016): Benchmarks, Participants & Results
Swen Jacobs, Roderick Bloem, Romain Brenguier +13
We report on the benchmarks, participants and results of the third reactive synthesis competition(SYNTCOMP 2016). The benchmark library of SYNTCOMP 2016 has been extended to benchm…
Decidability Results for Multi-objective Stochastic Games
Romain Brenguier, Vojtěch Forejt
We study stochastic two-player turn-based games in which the objective of one player is to ensure several infinite-horizon total reward objectives, while the other player attempts…
Optimal Assumptions for Synthesis
Romain Brenguier
Controller synthesis is the process of constructing a correct system automatically from its specification. This often requires assumptions about the behaviour of the environment. I…
Compositional Algorithms for Succinct Safety Games
Romain Brenguier, Guillermo A. Pérez, Jean-François Raskin +1
We study the synthesis of circuits for succinct safety specifications given in the AIG format. We show how AIG safety specifications can be decomposed automatically into sub specif…
The Second Reactive Synthesis Competition (SYNTCOMP 2015)
Swen Jacobs, Roderick Bloem, Romain Brenguier +8
We report on the design and results of the second reactive synthesis competition (SYNTCOMP 2015). We describe our extended benchmark library, with 6 completely new sets of benchmar…