activity
20152020
most citedBabyAI 1.1

4 citations · 10 across the 6 of their papers we have counts for

collaborators

9 papers

cs.LG20203 cited

DeepDrummer : Generating Drum Loops using Deep Learning and a Human in the Loop

Guillaume Alain, Maxime Chevalier-Boisvert, Frederic Osterrath +1

DeepDrummer is a drum loop generation tool that uses active learning to learn the preferences (or current artistic intentions) of a human user from a small number of interactions.…

cs.AI20204 cited

BabyAI 1.1

David Yu-Tung Hui, Maxime Chevalier-Boisvert, Dzmitry Bahdanau +1

The BabyAI platform is designed to measure the sample efficiency of training an agent to follow grounded-language instructions. BabyAI 1.0 presents baseline results of an agent tra…

cs.LG2020

Combating False Negatives in Adversarial Imitation Learning

Konrad Zolna, Chitwan Saharia, Leonard Boussioux +4

In adversarial imitation learning, a discriminator is trained to differentiate agent episodes from expert demonstrations representing the desired behavior. However, as the trained…

cs.LG2020

Options of Interest: Temporal Abstraction with Interest Functions

Khimya Khetarpal, Martin Klissarov, Maxime Chevalier-Boisvert +2

Temporal abstraction refers to the ability of an agent to use behaviours of controllers which act for a limited, variable amount of time. The options framework describes such behav…

cs.LG20191 cited

Automated curriculum generation for Policy Gradients from Demonstrations

Anirudh Srinivasan, Dzmitry Bahdanau, Maxime Chevalier-Boisvert +1

In this paper, we present a technique that improves the process of training an agent (using RL) for instruction following. We develop a training curriculum that uses a nominal numb…

cs.LG20191 cited

Robo-PlaNet: Learning to Poke in a Day

Maxime Chevalier-Boisvert, Guillaume Alain, Florian Golemo +1

Recently, the Deep Planning Network (PlaNet) approach was introduced as a model-based reinforcement learning method that learns environment dynamics directly from pixel observation…