activity
20152022
most citedHyper-Parameter Sweep on AlphaZero General

8 citations · 33 across the 15 of their papers we have counts for

collaborators
Showing cs.LGShow all

10 papers · 1 filter

cs.LG20221 cited

When to Go, and When to Explore: The Benefit of Post-Exploration in Intrinsic Motivation

Zhao Yang, Thomas M. Moerland, Mike Preuss +1

Go-Explore achieved breakthrough performance on challenging reinforcement learning (RL) tasks with sparse rewards. The key insight of Go-Explore was that successful exploration req…

cs.LG2022

On Credit Assignment in Hierarchical Reinforcement Learning

Joery A. de Vries, Thomas M. Moerland, Aske Plaat

Hierarchical Reinforcement Learning (HRL) has held longstanding promise to advance reinforcement learning. Yet, it has remained a considerable challenge to develop practical algori…

cs.LG2022

Reliable validation of Reinforcement Learning Benchmarks

Matthias Müller-Brockhausen, Aske Plaat, Mike Preuss

Reinforcement Learning (RL) is one of the most dynamic research areas in Game AI and AI as a whole, and a wide variety of games are used as its prominent test problems. However, it…

cs.LG20211 cited

Potential-based Reward Shaping in Sokoban

Zhao Yang, Mike Preuss, Aske Plaat

Learning to solve sparse-reward reinforcement learning problems is difficult, due to the lack of guidance towards the goal. But in some problems, prior knowledge can be used to aug…

cs.LG20215 cited

High-Accuracy Model-Based Reinforcement Learning, a Survey

Aske Plaat, Walter Kosters, Mike Preuss

Deep reinforcement learning has shown remarkable success in the past few years. Highly complex sequential decision making problems from game playing and robotics have been solved w…

cs.LG20212 cited

Visualizing MuZero Models

Joery A. de Vries, Ken S. Voskuil, Thomas M. Moerland +1

MuZero, a model-based reinforcement learning algorithm that uses a value equivalent dynamics model, achieved state-of-the-art performance in Chess, Shogi and the game of Go. In con…