activity
20152021
most citedMastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm

1.1k citations · 3.9k across the 19 of their papers we have counts for

collaborators
Showing 2018Show all

8 papers · 1 filter

cs.LG201824 cited

Universal Successor Features Approximators

Diana Borsa, André Barreto, John Quan +5

The ability of a reinforcement learning (RL) agent to learn about many reward functions at the same time has many potential benefits, such as the decomposition of complex tasks int…

cs.LG201877 cited

Bayesian Optimization in AlphaGo

Yutian Chen, Aja Huang, Ziyu Wang +4

During the development of AlphaGo, its many hyper-parameters were tuned with Bayesian optimization multiple times. This automatic tuning process resulted in substantial improvement…

cs.LG2018

Human-level performance in first-person multiplayer games with population-based deep reinforcement learning

Max Jaderberg, Wojciech M. Czarnecki, Iain Dunning +15

Recent progress in artificial intelligence through reinforcement learning (RL) has shown great success on increasingly complex single-agent environments and two-player turn-based g…

cs.LG2018

Implicit Quantile Networks for Distributional Reinforcement Learning

Will Dabney, Georg Ostrovski, David Silver +1

In this work, we build on recent advances in distributional reinforcement learning to give a generally applicable, flexible, and state-of-the-art distributional variant of DQN. We…

cs.LG2018

Meta-Gradient Reinforcement Learning

Zhongwen Xu, Hado van Hasselt, David Silver

The goal of reinforcement learning algorithms is to estimate and/or optimise the value function. However, unlike supervised learning, no teacher or oracle is available to provide t…

cs.LG2018

Unsupervised Predictive Memory in a Goal-Directed Agent

Greg Wayne, Chia-Chun Hung, David Amos +21

Animals execute goal-directed behaviours despite the limited range and scope of their sensors. To cope, they explore environments and store memories maintaining estimates of import…