2 papers
cs.GR2026
SketchRodGS: Sketch-based Extraction of Slender Geometries for Animating Gaussian Splatting Scenes
Haato Watanabe, Nobuyuki Umetani
Physics simulation of slender elastic objects often requires discretization as a polyline. However, constructing a polyline from Gaussian splatting is challenging as Gaussian splat…
cs.GR2025
3D Gabor Splatting: Reconstruction of High-frequency Surface Texture using Gabor Noise
Haato Watanabe, Kenji Tojo, Nobuyuki Umetani
3D Gaussian splatting has experienced explosive popularity in the past few years in the field of novel view synthesis. The lightweight and differentiable representation of the radi…