3 papers
cs.CV2026
Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstruction
Haato Watanabe, Nobuyuki Umetani
Recent years have witnessed the rapid emergence of 3D Gaussian splatting (3DGS) as a powerful approach for 3D reconstruction and novel view synthesis. Its explicit representation w…
cs.GR2026
DiffSoup: Direct Differentiable Rasterization of Triangle Soup for Extreme Radiance Field Simplification
Kenji Tojo, Bernd Bickel, Nobuyuki Umetani
Radiance field reconstruction aims to recover high-quality 3D representations from multi-view RGB images. Recent advances, such as 3D Gaussian splatting, enable real-time rendering…
cs.GR2026
LeafFit: Plant Assets Creation from 3D Gaussian Splatting
Chang Luo, Nobuyuki Umetani
We propose LeafFit, a pipeline that converts 3D Gaussian Splatting (3DGS) of individual plants into editable, instanced mesh assets. While 3DGS faithfully captures complex foliage,…