7 citations · 7 across the 5 of their papers we have counts for
5 papers
PanoDreamer: Consistent Text to 360-Degree Scene Generation
Zhexiao Xiong, Zhang Chen, Zhong Li +2
Automatically generating a complete 3D scene from a text description, a reference image, or both has significant applications in fields like virtual reality and gaming. However, cu…
PanoFree: Tuning-Free Holistic Multi-view Image Generation with Cross-view Self-Guidance
Aoming Liu, Zhong Li, Zhang Chen +3
Immersive scene generation, notably panorama creation, benefits significantly from the adaptation of large pre-trained text-to-image (T2I) models for multi-view image generation. D…
Spectrum AUC Difference (SAUCD): Human-aligned 3D Shape Evaluation
Tianyu Luan, Zhong Li, Lele Chen +4
Existing 3D mesh shape evaluation metrics mainly focus on the overall shape but are usually less sensitive to local details. This makes them inconsistent with human evaluation, as…
Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
Zhan Li, Zhang Chen, Zhong Li +1
Novel view synthesis of dynamic scenes has been an intriguing yet challenging problem. Despite recent advancements, simultaneously achieving high-resolution photorealistic results,…
Relit-NeuLF: Efficient Relighting and Novel View Synthesis via Neural 4D Light Field
Zhong Li, Liangchen Song, Zhang Chen +4
In this paper, we address the problem of simultaneous relighting and novel view synthesis of a complex scene from multi-view images with a limited number of light sources. We propo…