14 papers
SAGE: Scalable Agentic 3D Scene Generation for Embodied AI
Hongchi Xia, Xuan Li, Zhaoshuo Li +9
Real-world data collection for embodied agents remains costly and unsafe, calling for scalable, realistic, and simulator-ready 3D environments. However, existing scene-generation s…
Point-It-Out: Benchmarking Embodied Reasoning for Vision Language Models in Multi-Stage Visual Grounding
Haotian Xue, Yunhao Ge, Yu Zeng +4
Vision-Language Models (VLMs) have demonstrated impressive world knowledge across a wide range of tasks, making them promising candidates for embodied reasoning applications. Howev…
Cosmos World Foundation Model Platform for Physical AI
NVIDIA, :, Niket Agarwal +76
Physical AI needs to be trained digitally first. It needs a digital twin of itself, the policy model, and a digital twin of the world, the world model. In this paper, we present th…
Efficient Part-level 3D Object Generation via Dual Volume Packing
Jiaxiang Tang, Ruijie Lu, Zhaoshuo Li +7
Recent progress in 3D object generation has greatly improved both the quality and efficiency. However, most existing methods generate a single mesh with all parts fused together, w…
A Comprehensive Study of Decoder-Only LLMs for Text-to-Image Generation
Andrew Z. Wang, Songwei Ge, Tero Karras +2
Both text-to-image generation and large language models (LLMs) have made significant advancements. However, many text-to-image models still employ the somewhat outdated T5 and CLIP…
HMAR: Efficient Hierarchical Masked Auto-Regressive Image Generation
Hermann Kumbong, Xian Liu, Tsung-Yi Lin +6
Visual Auto-Regressive modeling (VAR) has shown promise in bridging the speed and quality gap between autoregressive image models and diffusion models. VAR reformulates autoregress…