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20122024
most citedHybVIO: Pushing the Limits of Real-time Visual-inertial Odometry

41 citations · 63 across the 9 of their papers we have counts for

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5 papers · 1 filter

cs.CV2024★ 1 cited

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones

Xuqian Ren, Matias Turkulainen, Jiepeng Wang +4

Geometric priors are often used to enhance 3D reconstruction. With many smartphones featuring low-resolution depth sensors and the prevalence of off-the-shelf monocular geometry es…

cs.CV2024★ 7 cited

gsplat: An Open-Source Library for Gaussian Splatting

Vickie Ye, Ruilong Li, Justin Kerr +8

gsplat is an open-source library designed for training and developing Gaussian Splatting methods. It features a front-end with Python bindings compatible with the PyTorch library a…

cs.CV2024★ 5 cited

DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing

Matias Turkulainen, Xuqian Ren, Iaroslav Melekhov +3

High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splatting, a novel differentiable rendering technique, has achieved state…

cs.CV2024★ 1 cited

Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion

Otto Seiskari, Jerry Ylilammi, Valtteri Kaatrasalo +5

High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with…

cs.CV2021★ 41 cited

HybVIO: Pushing the Limits of Real-time Visual-inertial Odometry

Otto Seiskari, Pekka Rantalankila, Juho Kannala +3

We present HybVIO, a novel hybrid approach for combining filtering-based visual-inertial odometry (VIO) with optimization-based SLAM. The core of our method is highly robust, indep…