activity
20122024
most citedAnimating Human Athletics

627 citations · 1.8k across the 17 of their papers we have counts for

collaborators

17 papers

cs.GR2024

Kinematic Motion Retargeting for Contact-Rich Anthropomorphic Manipulations

Arjun S. Lakshmipathy, Jessica K. Hodgins, Nancy S. Pollard

Hand motion capture data is now relatively easy to obtain, even for complicated grasps; however this data is of limited use without the ability to retarget it onto the hands of a s…

cs.GR2023★ 1 cited

Simulation and Retargeting of Complex Multi-Character Interactions

Yunbo Zhang, Deepak Gopinath, Yuting Ye +3

We present a method for reproducing complex multi-character interactions for physically simulated humanoid characters using deep reinforcement learning. Our method learns control p…

cs.CV2023★ 1 cited

A Method for Animating Children's Drawings of the Human Figure

Harrison Jesse Smith, Qingyuan Zheng, Yifei Li +2

Children's drawings have a wonderful inventiveness, creativity, and variety to them. We present a system that automatically animates children's drawings of the human figure, is rob…

cs.GR2023★ 13 cited

Animating Fracture

James F. O'Brien, Jessica K. Hodgins

We have developed a simulation technique that uses non-linear finite element analysis and elastic fracture mechanics to compute physically plausible motion for three-dimensional, s…

cs.GR2023★ 43 cited

Combining Active and Passive Simulations for Secondary Motion

James F. O'Brien, Victor B. Zordan, Jessica K. Hodgins

Objects that move in response to the actions of a main character often make an important contribution to the visual richness of an animated scene. We use the term "secondary motion…

cs.GR2023★ 158 cited

Animating Explosions

Gary D. Yngve, James F. O'Brien, Jessica K. Hodgins

In this paper, we introduce techniques for animating explosions and their effects. The primary effect of an explosion is a disturbance that causes a shock wave to propagate through…

cs.GR2023★ 183 cited

Automatic Joint Parameter Estimation from Magnetic Motion Capture Data

James F. O'Brien, Robert E. Bodenheimer, Gabriel J. Brostow +1

This paper describes a technique for using magnetic motion capture data to determine the joint parameters of an articulated hierarchy. This technique makes it possible to determine…

cs.GR2023★ 327 cited

Graphical Modeling and Animation of Brittle Fracture

James F. O'Brien, Jessica K. Hodgins

In this paper, we augment existing techniques for simulating flexible objects to include models for crack initiation and propagation in three-dimensional volumes. By analyzing the…

cs.GR2023★ 115 cited

Animating Sand, Mud, and Snow

Robert W. Sumner, James F. O'Brien, Jessica K. Hodgins

Computer animations often lack the subtle environmental changes that should occur due to the actions of the characters. Squealing car tires usually leave no skid marks, airplanes r…

cs.GR2023★ 162 cited

Perception of Human Motion with Different Geometric Models

Jessica K. Hodgins, James F. O'Brien, Jack Tumblin

Human figures have been animated using a variety of geometric models including stick figures, polygonal models, and NURBS-based models with muscles, flexible skin, or clothing. Thi…

cs.GR2023★ 627 cited

Animating Human Athletics

Jessica K. Hodgins, Wayne L. Wooten, David C. Brogan +1

This paper describes algorithms for the animation of men and women performing three dynamic athletic behaviors: running, bicycling, and vaulting. We animate these behaviors using c…

cs.GR2023★ 154 cited

Dynamic Simulation of Splashing Fluids

James F. O'Brien, Jessica K. Hodgins

In this paper we describe a method for modeling the dynamic behavior of splashing fluids. The model simulates the behavior of a fluid when objects impact or float on its surface. T…

cs.CV2020★ 11 cited

Learning Compositional Radiance Fields of Dynamic Human Heads

Ziyan Wang, Timur Bagautdinov, Stephen Lombardi +4

Photorealistic rendering of dynamic humans is an important ability for telepresence systems, virtual shopping, synthetic data generation, and more. Recently, neural rendering metho…

cs.CV2020

Batteries, camera, action! Learning a semantic control space for expressive robot cinematography

Rogerio Bonatti, Arthur Bucker, Sebastian Scherer +2

Aerial vehicles are revolutionizing the way film-makers can capture shots of actors by composing novel aerial and dynamic viewpoints. However, despite great advancements in autonom…

cs.CV2020★ 4 cited

MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Video

Donglai Xiang, Fabian Prada, Chenglei Wu +1

We present a method to capture temporally coherent dynamic clothing deformation from a monocular RGB video input. In contrast to the existing literature, our method does not requir…

cs.CY2019★ 3 cited

Content Generation for Workforce Training

Holly Rushmeier, Kapil Chalil Madathil, Jessica Hodgins +4

Efficient workforce training is needed in today's world in which technology is continually changing the nature of work. Students need to be prepared to enter the workforce. Employe…

cs.CL2012★ 7 cited

Semantic Understanding of Professional Soccer Commentaries

Hannaneh Hajishirzi, Mohammad Rastegari, Ali Farhadi +1

This paper presents a novel approach to the problem of semantic parsing via learning the correspondences between complex sentences and rich sets of events. Our main intuition is th…