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20122026
most citedRobust Local Search for Solving RCPSP/max with Durational Uncertainty

35 citations · 89 across the 43 of their papers we have counts for

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Showing 2023 · cs.AIShow all

6 papers · 2 filters

cs.AI2023

Training Reinforcement Learning Agents and Humans With Difficulty-Conditioned Generators

Sidney Tio, Jimmy Ho, Pradeep Varakantham

We adapt Parameterized Environment Response Model (PERM), a method for training both Reinforcement Learning (RL) Agents and human learners in parameterized environments by directly…

cs.AI2023

Transferable Curricula through Difficulty Conditioned Generators

Sidney Tio, Pradeep Varakantham

Advancements in reinforcement learning (RL) have demonstrated superhuman performance in complex tasks such as Starcraft, Go, Chess etc. However, knowledge transfer from Artificial…

cs.AI2023

Handling Long and Richly Constrained Tasks through Constrained Hierarchical Reinforcement Learning

Yuxiao Lu, Arunesh Sinha, Pradeep Varakantham

Safety in goal directed Reinforcement Learning (RL) settings has typically been handled through constraints over trajectories and have demonstrated good performance in primarily sh…

cs.AI2023

Future Aware Pricing and Matching for Sustainable On-demand Ride Pooling

Xianjie Zhang, Pradeep Varakantham, Hao Jiang

The popularity of on-demand ride pooling is owing to the benefits offered to customers (lower prices), taxi drivers (higher revenue), environment (lower carbon footprint due to few…

cs.AI2023★ 2 cited

Diversity Induced Environment Design via Self-Play

Dexun Li, Wenjun Li, Pradeep Varakantham

Recent work on designing an appropriate distribution of environments has shown promise for training effective generally capable agents. Its success is partly because of a form of a…

cs.AI2023★ 2 cited

Generalization through Diversity: Improving Unsupervised Environment Design

Wenjun Li, Pradeep Varakantham, Dexun Li

Agent decision making using Reinforcement Learning (RL) heavily relies on either a model or simulator of the environment (e.g., moving in an 8x8 maze with three rooms, playing Ches…