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cs.LG2025

Learning What to Do and What Not To Do: Offline Imitation from Expert and Undesirable Demonstrations

Huy Hoang, Tien Mai, Pradeep Varakantham +1

Offline imitation learning typically learns from expert and unlabeled demonstrations, yet often overlooks the valuable signal in explicitly undesirable behaviors. In this work, we…

cs.LG2025

On Generalization Across Environments In Multi-Objective Reinforcement Learning

Jayden Teoh, Pradeep Varakantham, Peter Vamplew

Real-world sequential decision-making tasks often require balancing trade-offs between multiple conflicting objectives, making Multi-Objective Reinforcement Learning (MORL) an incr…

cs.LG2025

Improving Environment Novelty Quantification for Effective Unsupervised Environment Design

Jayden Teoh, Wenjun Li, Pradeep Varakantham

Unsupervised Environment Design (UED) formalizes the problem of autocurricula through interactive training between a teacher agent and a student agent. The teacher generates new tr…

cs.LG2025

On Learning Informative Trajectory Embeddings for Imitation, Classification and Regression

Zichang Ge, Changyu Chen, Arunesh Sinha +1

In real-world sequential decision making tasks like autonomous driving, robotics, and healthcare, learning from observed state-action trajectories is critical for tasks like imitat…

cs.LG2024

UNIQ: Offline Inverse Q-learning for Avoiding Undesirable Demonstrations

Huy Hoang, Tien Mai, Pradeep Varakantham

We address the problem of offline learning a policy that avoids undesirable demonstrations. Unlike conventional offline imitation learning approaches that aim to imitate expert or…

cs.LG2024

Towards Neural Network based Cognitive Models of Dynamic Decision-Making by Humans

Changyu Chen, Shashank Reddy Chirra, Maria José Ferreira +3

Modeling human cognitive processes in dynamic decision-making tasks has been an endeavor in AI for a long time because such models can help make AI systems more intuitive, personal…