activity
20122026
most citedMLS: A Large-Scale Multilingual Dataset for Speech Research

354 citations · 1.2k across the 61 of their papers we have counts for

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6 papers · 1 filter

cs.AI2026

Automatic Textbook Formalization

Fabian Gloeckle, Ahmad Rammal, Charles Arnal +4

We present a case study where an automatic AI system formalizes a textbook with more than 500 pages of graduate-level algebraic combinatorics to Lean. The resulting formalization r…

cs.AI2024

The Llama 3 Herd of Models

Aaron Grattafiori, Abhimanyu Dubey, Abhinav Jauhri +556

Modern artificial intelligence (AI) systems are powered by foundation models. This paper presents a new set of foundation models, called Llama 3. It is a herd of language models th…

cs.AI2019

Why Build an Assistant in Minecraft?

Arthur Szlam, Jonathan Gray, Kavya Srinet +11

In this document we describe a rationale for a research program aimed at building an open "assistant" in the game Minecraft, in order to make progress on the problems of natural la…

cs.AI2018

Value Propagation Networks

Nantas Nardelli, Gabriel Synnaeve, Zeming Lin +3

We present Value Propagation (VProp), a set of parameter-efficient differentiable planning modules built on Value Iteration which can successfully be trained using reinforcement le…

cs.AI201729 cited

STARDATA: A StarCraft AI Research Dataset

Zeming Lin, Jonas Gehring, Vasil Khalidov +1

We release a dataset of 65646 StarCraft replays that contains 1535 million frames and 496 million player actions. We provide full game state data along with the original replays th…

cs.AI201225 cited

A Dataset for StarCraft AI \& an Example of Armies Clustering

Gabriel Synnaeve, Pierre Bessiere

This paper advocates the exploration of the full state of recorded real-time strategy (RTS) games, by human or robotic players, to discover how to reason about tactics and strategy…