4 citations · 4 across the 2 of their papers we have counts for
4 papers · 1 filter
Bridging Pedagogy and Play: Introducing a Language Mapping Interface for Human-AI Co-Creation in Educational Game Design
Daijin Yang, Erica Kleinman, Casper Harteveld
Educational games can foster critical thinking, problem-solving, and motivation, yet instructors often find it difficult to design games that reliably achieve specific learning out…
"Not Human, Funnier": How Machine Identity Shapes Humor Perception in Online AI Stand-up Comedy
Xuehan Huang, Canwen Wang, Yifei Hao +2
Chatbots are increasingly applied to domains previously reserved for human actors. One such domain is comedy, whereby both the general public working with ChatGPT and research-base…
GPT for Games: A Scoping Review (2020-2023)
Daijin Yang, Erica Kleinman, Casper Harteveld
This paper introduces a scoping review of 55 articles to explore GPT's potential for games, offering researchers a comprehensive understanding of the current applications and ident…
Snake Story: Exploring Game Mechanics for Mixed-Initiative Co-creative Storytelling Games
Daijin Yang, Erica Kleinman, Giovanni Maria Troiano +2
Mixed-initiative co-creative storytelling games have existed for some time as a way to merge storytelling with play. However, modern mixed-initiative co-creative storytelling games…