activity
20122023
most citedVirtual Reality Sickness Reduces Attention During Immersive Experiences

42 citations · 170 across the 22 of their papers we have counts for

collaborators

26 papers

cs.RO2023

A Mathematical Characterization of Minimally Sufficient Robot Brains

Basak Sakcak, Kalle G. Timperi, Vadim Weinstein +1

This paper addresses the lower limits of encoding and processing the information acquired through interactions between an internal system (robot algorithms or software) and an exte…

cs.HC2023★ 42 cited

Virtual Reality Sickness Reduces Attention During Immersive Experiences

Katherine J. Mimnaugh, Evan G. Center, Markku Suomalainen +6

In this paper, we show that Virtual Reality (VR) sickness is associated with a reduction in attention, which was detected with the P3b Event-Related Potential (ERP) component from…

cs.RO2022★ 1 cited

The Limits of Learning and Planning: Minimal Sufficient Information Transition Systems

Basak Sakcak, Vadim Weinstein, Steven M. LaValle

In this paper, we view a policy or plan as a transition system over a space of information states that reflect a robot's or other observer's perspective based on limited sensing, m…

cs.RO2022

Bang-Bang Boosting of RRTs

Alexander J. LaValle, Basak Sakcak, Steven M. LaValle

This paper presents methods for dramatically improving the performance of sampling-based kinodynamic planners. The key component is the first-known complete, exact steering method…

cs.CG2022

Localization with Single or Antipodal Distance Measurements

Barak Ugav, Steven M. LaValle, Dan Halperin

Given a polygonal workspace , a depth sensor placed at point inside and oriented in direction measures the distance between and the closest po…

cs.RO2022

Leaning-Based Control of an Immersive-Telepresence Robot

Joona Halkola, Markku Suomalainen, Basak Sakcak +5

In this paper, we present an implementation of a leaning-based control of a differential drive telepresence robot and a user study in simulation, with the goal of bringing the same…

cs.MM2022★ 7 cited

The Body Scaling Effect and Its Impact on Physics Plausibility

Matti Pouke, Evan G. Center, Alexis P. Chambers +3

In this study we investigated the effect of body ownership illusion-based body scaling on physics plausibility in Virtual Reality (VR). Our interest was in examining whether body o…

q-bio.NC2022

An Enactivist-Inspired Mathematical Model of Cognition

Vadim Weinstein, Basak Sakcak, Steven M. LaValle

We formulate five basic tenets of enactivist cognitive science that we have carefully identified in the relevant literature as the main underlying principles of that philosophy. We…

cs.HC2022

A Study of Preference and Comfort for Users Immersed in a Telepresence Robot

Adhi Widagdo, Markku Suomalainen, Basak Sakcak +5

In this paper, we show that unwinding the rotations of a user immersed in a telepresence robot is preferred and may increase the feeling of presence or "being there". By immersive…

cs.RO2022★ 4 cited

Visibility-Inspired Models of Touch Sensors for Navigation

Kshitij Tiwari, Basak Sakcak, Prasanna Routray +2

This paper introduces mathematical models of \sensors\ for mobile robots based on visibility. Serving a purpose similar to the pinhole camera model for computer vision, the introdu…

cs.RO2022

HI-DWA: Human-Influenced Dynamic Window Approach for Shared Control of a Telepresence Robot

Juho Kalliokoski, Basak Sakcak, Markku Suomalainen +4

This paper considers the problem of enabling the user to modify the path of a telepresence robot. The robot is capable of autonomously navigating to a goal predefined by the user,…

cs.HC2022★ 12 cited

Augmenting Immersive Telepresence Experience with a Virtual Body

Nikunj Arora, Markku Suomalainen, Matti Pouke +5

We propose augmenting immersive telepresence by adding a virtual body, representing the user's own arm motions, as realized through a head-mounted display and a 360-degree camera.…

cs.RO2022

Unwinding Rotations Improves User Comfort with Immersive Telepresence Robots

Markku Suomalainen, Basak Sakcak, Adhi Widagdo +5

We propose unwinding the rotations experienced by the user of an immersive telepresence robot to improve comfort and reduce VR sickness of the user. By immersive telepresence we re…

cs.HC2021

Comfort and Sickness while Virtually Aboard an Autonomous Telepresence Robot

Markku Suomalainen, Katherine J. Mimnaugh, Israel Becerra +3

In this paper, we analyze how different path aspects affect a user's experience, mainly VR sickness and overall comfort, while immersed in an autonomously moving telepresence robot…

cs.RO2021

Analysis of User Preferences for Robot Motions in Immersive Telepresence

Katherine J. Mimnaugh, Markku Suomalainen, Israel Becerra +3

This paper considers how the motions of a telepresence robot moving autonomously affect a person immersed in the robot through a head-mounted display. In particular, we explore the…

cs.RO2021★ 4 cited

Defining Preferred and Natural Robot Motions in Immersive Telepresence from a First-Person Perspective

Katherine J. Mimnaugh, Markku Suomalainen, Israel Becerra +3

This paper presents some early work and future plans regarding how the autonomous motions of a telepresence robot affect a person embodied in the robot through a head-mounted displ…

cs.HC2021

The Plausibility Paradox for Resized Users in Virtual Environments

Matti Pouke, Katherine J. Mimnaugh, Alexis Chambers +2

This paper identifies and confirms a perceptual phenomenon: when users interact with simulated objects in a virtual environment where the users' scale deviates greatly from normal,…

cs.RO2020

Information Requirements of Collision-Based Micromanipulation

Alexandra Q. Nilles, Ana Pervan, Thomas A. Berrueta +2

We present a task-centered formal analysis of the relative power of several robot designs, inspired by the unique properties and constraints of micro-scale robotic systems. Our tas…

cs.RO2020★ 20 cited

Human Perception-Optimized Planning for Comfortable VR-Based Telepresence

Israel Becerra, Markku Suomalainen, Eliezer Lozano +3

This paper introduces an emerging motion planning problem by considering a human that is immersed into the viewing perspective of a remote robot. The challenge is to make the exper…

cs.HC2019

The Plausibility Paradox for Scaled-Down Users in Virtual Environments

Matti Pouke, Katherine J. Mimnaugh, Timo Ojala +1

This paper identifies a new phenomenon: when users interact with simulated objects in a virtual environment where the user is much smaller than usual, there is a mismatch between t…

cs.RO2019

Virtual Reality for Robots

Markku Suomalainen, Alexandra Q. Nilles, Steven M. LaValle

This paper applies the principles of Virtual Reality (VR) to robots, rather than living organisms. A simulator, of either physical states or information states, renders outputs to…

cs.RO2015★ 6 cited

Optimal Multi-Robot Path Planning on Graphs: Complete Algorithms and Effective Heuristics

Jingjin Yu, Steven M. LaValle

We study the problem of optimal multi-robot path planning on graphs MPP over four distinct minimization objectives: the makespan (last arrival time), the maximum (single-robot trav…

cs.RO2015★ 33 cited

Optimal Multi-Robot Path Planning on Graphs: Structure and Computational Complexity

Jingjin Yu, Steven M. LaValle

We study the problem of optimal multi-robot path planning on graphs (MPP) over four distinct minimization objectives: the total arrival time, the makespan (last arrival time), the…

cs.AI2013

On Considering Uncertainty and Alternatives in Low-Level Vision

Steven M. LaValle, Seth A. Hutchinson

In this paper we address the uncertainty issues involved in the low-level vision task of image segmentation. Researchers in computer vision have worked extensively on this problem,…