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P. Lanzi

12 papers hereh-index 507.8k citations333 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • sole author1
  • middle author6
  • last author5

Across the 12 of 12 papers where every author was matched, so the position is known.

fields
  • cs.AI4
  • cs.HC4
  • cs.CV1
  • cs.GR1
  • cs.LG1
  • cs.NE1
same name
  • P. Lanzi — 1 paper, h 2

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

works on
competition software 1computational intelligence 1evolutionary computation 1sensors and actuators 1simulated car racing 1

From the 1 of 12 linked papers with an AI index.

activity
20132026
most citedSimulated Car Racing Championship: Competition Software Manual

87 citations · 88 across the 7 of their papers we have counts for

collaborators
Showing cs.GRShow all

1 paper · 1 filter

cs.GR2023

A Tool for the Procedural Generation of Shaders using Interactive Evolutionary Algorithms

Elio Sasso, Daniele Loiacono, Pier Luca Lanzi

We present a tool for exploring the design space of shaders using an interactive evolutionary algorithm integrated with the Unity editor, a well-known commercial tool for video gam…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.