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researcher

D. Loiacono

5 papers hereh-index 262.3k citations110 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author1
  • middle author3
  • last author1

Across the 5 of 5 papers where every author was matched, so the position is known.

fields
  • cs.AI2
  • cs.CV1
  • cs.LG1
  • eess.IV1

identity via Semantic Scholar / OpenAlex

works on
competition software 1computational intelligence 1evolutionary computation 1sensors and actuators 1simulated car racing 1

From the 1 of 5 linked papers with an AI index.

activity
20132021
most citedSimulated Car Racing Championship: Competition Software Manual

87 citations · 87 across the 2 of their papers we have counts for

collaborators
Showing cs.AIShow all

2 papers · 1 filter

cs.AI2018

An Integrated Framework for AI Assisted Level Design in 2D Platformers

Antonio Umberto Aramini, Pier Luca Lanzi, Daniele Loiacono

The design of video game levels is a complex and critical task. Levels need to elicit fun and challenge while avoiding frustration at all costs. In this paper, we present a framewo…

cs.AI2013★ 87 cited

Simulated Car Racing Championship: Competition Software Manual

Daniele Loiacono, Luigi Cardamone, Pier Luca Lanzi

The paper provides a manual for the Simulated Car Racing Championship competition software, covering its architecture, installation steps, example drivers, and the sensors and actu…

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