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cs.GR2026
ImmerseGen: Agent-Guided Immersive World Generation with Alpha-Textured Proxies
Jinyan Yuan, Bangbang Yang, Keke Wang +6
Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient…
cs.GR2024
Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioning
Wenqi Dong, Bangbang Yang, Lin Ma +5
As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily util…