collaborators

5 papers

cs.CV2026

TopoMesh: High-Fidelity Mesh Autoencoding via Topological Unification

Guan Luo, Xiu Li, Rui Chen +6

The dominant paradigm for high-fidelity 3D generation relies on a VAE-Diffusion pipeline, where the VAE's reconstruction capability sets a firm upper bound on generation quality. A…

cs.GR2025

MotionPersona: Characteristics-aware Locomotion Control

Mingyi Shi, Wei Liu, Jidong Mei +4

We present MotionPersona, a novel real-time character controller that allows users to characterize a character by specifying attributes such as physical traits, mental states, and…

cs.GR2025

CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner

Weiyu Li, Jiarui Liu, Hongyu Yan +5

We present a novel generative 3D modeling system, coined CraftsMan, which can generate high-fidelity 3D geometries with highly varied shapes, regular mesh topologies, and detailed…

cs.CV2025

UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes

Yixun Liang, Kunming Luo, Xiao Chen +5

We present UniTEX, a novel two-stage 3D texture generation framework to create high-quality, consistent textures for 3D assets. Existing approaches predominantly rely on UV-based i…

cs.CV2025

Dora: Sampling and Benchmarking for 3D Shape Variational Auto-Encoders

Rui Chen, Jianfeng Zhang, Yixun Liang +7

Recent 3D content generation pipelines commonly employ Variational Autoencoders (VAEs) to encode shapes into compact latent representations for diffusion-based generation. However,…