3.7k citations · 11.8k across the 85 of their papers we have counts for
7 papers · 1 filter
Generating Interactive Worlds with Text
Angela Fan, Jack Urbanek, Pratik Ringshia +8
Procedurally generating cohesive and interesting game environments is challenging and time-consuming. In order for the relationships between the game elements to be natural, common…
Why Build an Assistant in Minecraft?
Arthur Szlam, Jonathan Gray, Kavya Srinet +11
In this document we describe a rationale for a research program aimed at building an open "assistant" in the game Minecraft, in order to make progress on the problems of natural la…
CraftAssist: A Framework for Dialogue-enabled Interactive Agents
Jonathan Gray, Kavya Srinet, Yacine Jernite +6
This paper describes an implementation of a bot assistant in Minecraft, and the tools and platform allowing players to interact with the bot and to record those interactions. The p…
Real or Fake? Learning to Discriminate Machine from Human Generated Text
Anton Bakhtin, Sam Gross, Myle Ott +3
Energy-based models (EBMs), a.k.a. un-normalized models, have had recent successes in continuous spaces. However, they have not been successfully applied to model text sequences. W…
CraftAssist Instruction Parsing: Semantic Parsing for a Minecraft Assistant
Yacine Jernite, Kavya Srinet, Jonathan Gray +1
We propose a large scale semantic parsing dataset focused on instruction-driven communication with an agent in Minecraft. We describe the data collection process which yields addit…
Learning to Speak and Act in a Fantasy Text Adventure Game
Jack Urbanek, Angela Fan, Siddharth Karamcheti +7
We introduce a large scale crowdsourced text adventure game as a research platform for studying grounded dialogue. In it, agents can perceive, emote, and act whilst conducting dial…
The Second Conversational Intelligence Challenge (ConvAI2)
Emily Dinan, Varvara Logacheva, Valentin Malykh +14
We describe the setting and results of the ConvAI2 NeurIPS competition that aims to further the state-of-the-art in open-domain chatbots. Some key takeaways from the competition ar…