activity
20082026
most citedGeometric deep learning: going beyond Euclidean data

3.7k citations · 11.8k across the 85 of their papers we have counts for

collaborators
Showing 2019Show all

7 papers · 1 filter

cs.AI2019★ 3 cited

Generating Interactive Worlds with Text

Angela Fan, Jack Urbanek, Pratik Ringshia +8

Procedurally generating cohesive and interesting game environments is challenging and time-consuming. In order for the relationships between the game elements to be natural, common…

cs.AI2019★ 10 cited

Why Build an Assistant in Minecraft?

Arthur Szlam, Jonathan Gray, Kavya Srinet +11

In this document we describe a rationale for a research program aimed at building an open "assistant" in the game Minecraft, in order to make progress on the problems of natural la…

cs.AI2019★ 18 cited

CraftAssist: A Framework for Dialogue-enabled Interactive Agents

Jonathan Gray, Kavya Srinet, Yacine Jernite +6

This paper describes an implementation of a bot assistant in Minecraft, and the tools and platform allowing players to interact with the bot and to record those interactions. The p…

cs.LG2019★ 30 cited

Real or Fake? Learning to Discriminate Machine from Human Generated Text

Anton Bakhtin, Sam Gross, Myle Ott +3

Energy-based models (EBMs), a.k.a. un-normalized models, have had recent successes in continuous spaces. However, they have not been successfully applied to model text sequences. W…

cs.CL2019★ 7 cited

CraftAssist Instruction Parsing: Semantic Parsing for a Minecraft Assistant

Yacine Jernite, Kavya Srinet, Jonathan Gray +1

We propose a large scale semantic parsing dataset focused on instruction-driven communication with an agent in Minecraft. We describe the data collection process which yields addit…

cs.CL2019

Learning to Speak and Act in a Fantasy Text Adventure Game

Jack Urbanek, Angela Fan, Siddharth Karamcheti +7

We introduce a large scale crowdsourced text adventure game as a research platform for studying grounded dialogue. In it, agents can perceive, emote, and act whilst conducting dial…

cs.AI2019★ 7 cited

The Second Conversational Intelligence Challenge (ConvAI2)

Emily Dinan, Varvara Logacheva, Valentin Malykh +14

We describe the setting and results of the ConvAI2 NeurIPS competition that aims to further the state-of-the-art in open-domain chatbots. Some key takeaways from the competition ar…