5 papers · 1 filter
D3D-GEN: Robot-Aware Domain-Grounded Interactive 3D World Generation for Social Robotics
Anh Duc Do, Volodymyr Scherbyna, Tai Duc Nguyen +5
Training and validation of Embodied AI for social navigation critically depends on realistic simulation environments, yet many current approaches fail to find a balance between rea…
GROVE: Grounded Pedestrian Simulation via Natural Language for Interactive Social Robot Navigation
Duc Tai Nguyen, Volodymyr Shcherbyna, Anh Do Duc +3
Pedestrian simulation is a critical component for training and deploying social robot navigation approaches, yet it remains a largely rigid system that repeatedly requires manual d…
Change-Robust Online Spatial-Semantic Topological Mapping
Jiaming Wang, Jizhuo Chen, Diwen Liu +4
Autonomous robots require change-robust spatial-semantic reasoning: using spatial and semantic knowledge to decide where to go, how to get there, and where the robot is despite env…
Arena 4.0: A Comprehensive ROS2 Development and Benchmarking Platform for Human-centric Navigation Using Generative-Model-based Environment Generation
Volodymyr Shcherbyna1, Linh Kästner, Diego Diaz +7
Building on the foundations of our previous work, this paper introduces Arena 4.0, a significant advancement over Arena 3.0, Arena-Bench, Arena 1.0, and Arena 2.0. Arena 4.0 offers…
Arena 3.0: Advancing Social Navigation in Collaborative and Highly Dynamic Environments
Linh Kästner, Volodymyir Shcherbyna, Huajian Zeng +8
Building upon our previous contributions, this paper introduces Arena 3.0, an extension of Arena-Bench, Arena 1.0, and Arena 2.0. Arena 3.0 is a comprehensive software stack contai…