9 papers
Beyond Global Latents: Chunk-Based Sparse Grid VAE for Scalable 3D Modeling
Kaiyi Zhang, Zhihao Liang, Haolin Liu +8
Sparse voxel grids preserve the spatial structure needed for detailed 3D reconstruction, but their memory still grows rapidly with resolution as active surface cells increase. We i…
Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation
Zibo Zhao, Zeqiang Lai, Qingxiang Lin +71
We present Hunyuan3D 2.0, an advanced large-scale 3D synthesis system for generating high-resolution textured 3D assets. This system includes two foundation components: a large-sca…
HY3D-Bench: Generation of 3D Assets
Team Hunyuan3D, :, Bowen Zhang +22
While recent advances in neural representations and generative models have revolutionized 3D content creation, the field remains constrained by significant data processing bottlene…
LATTICE: Democratize High-Fidelity 3D Generation at Scale
Zeqiang Lai, Yunfei Zhao, Zibo Zhao +5
We present LATTICE, a new framework for high-fidelity 3D asset generation that bridges the quality and scalability gap between 3D and 2D generative models. While 2D image synthesis…
Hunyuan3D-Omni: A Unified Framework for Controllable Generation of 3D Assets
Team Hunyuan3D, :, Bowen Zhang +17
Recent advances in 3D-native generative models have accelerated asset creation for games, film, and design. However, most methods still rely primarily on image or text conditioning…
Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation
Biwen Lei, Yang Li, Xinhai Liu +97
The creation of high-quality 3D assets, a cornerstone of modern game development, has long been characterized by labor-intensive and specialized workflows. This paper presents Huny…