collaborators

7 papers

cs.CV2026

How to Spin an Object: First, Get the Shape Right

Rishabh Kabra, Drew A. Hudson, Sjoerd van Steenkiste +2

Image-to-3D models increasingly rely on hierarchical generation to disentangle geometry and texture. However, the design choices underlying these two-stage models--particularly the…

cs.CV2026

ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion

Remy Sabathier, David Novotny, Niloy J. Mitra +1

Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long…

cs.CV2025

Beyond the Visible: Disocclusion-Aware Editing via Proxy Dynamic Graphs

Anran Qi, Changjian Li, Adrien Bousseau +1

We address image-to-video generation with explicit user control over the final frame's disoccluded regions. Current image-to-video pipelines produce plausible motion but struggle t…

cs.CV2025

From Programs to Poses: Factored Real-World Scene Generation via Learned Program Libraries

Joy Hsu, Emily Jin, Jiajun Wu +1

Real-world scenes, such as those in ScanNet, are difficult to capture, with highly limited data available. Generating realistic scenes with varied object poses remains an open and…

cs.GR2025

SMF: Template-free and Rig-free Animation Transfer using Kinetic Codes

Sanjeev Muralikrishnan, Niladri Shekhar Dutt, Niloy J. Mitra

Animation retargetting applies sparse motion description (e.g., keypoint sequences) to a character mesh to produce a semantically plausible and temporally coherent full-body mesh s…

cs.GR2025

FlairGPT: Repurposing LLMs for Interior Designs

Gabrielle Littlefair, Niladri Shekhar Dutt, Niloy J. Mitra

Interior design involves the careful selection and arrangement of objects to create an aesthetically pleasing, functional, and harmonized space that aligns with the client's design…