activity
20242026
collaborators

10 papers

cs.RO2026

Device-Conditioned Neural Architecture Search for Efficient Robotic Manipulation

Yiming Wu, Huan Wang, Zhenghao Chen +2

The growing complexity of visuomotor policies poses significant challenges for deployment with heterogeneous robotic hardware constraints. However, most existing model-efficient ap…

cs.GR2026

LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstruction

Xinhui Liu, Can Wang, Lei Liu +4

Free-Viewpoint Video (FVV) reconstruction enables photorealistic and interactive 3D scene visualization; however, real-time streaming is often bottlenecked by sparse-view inputs, p…

cs.CV2025

4DGS-Craft: Consistent and Interactive 4D Gaussian Splatting Editing

Lei Liu, Can Wang, Zhenghao Chen +1

Recent advances in 4D Gaussian Splatting (4DGS) editing still face challenges with view, temporal, and non-editing region consistency, as well as with handling complex text instruc…

cs.CV2025

Versatile Video Representation via Feed-Forward 2D Gaussian Splatting Tokenization

Zhenghao Chen, Zicong Chen, Lei Liu +2

Recent video representation methods that rely on fixed-grid, patch-wise tokenization often exhibit limited versatility.Spatially, uniformly allocating a fixed number of tokens ofte…

cs.CV2025

3D Gaussian Splatting Data Compression with Mixture of Priors

Lei Liu, Zhenghao Chen, Dong Xu

3D Gaussian Splatting (3DGS) data compression is crucial for enabling efficient storage and transmission in 3D scene modeling. However, its development remains limited due to inade…

cs.CV2025

Individual Content and Motion Dynamics Preserved Pruning for Video Diffusion Models

Yiming Wu, Zhenghao Chen, Huan Wang +1

The high computational cost and slow inference time are major obstacles to deploying Video Diffusion Models (VDMs). To overcome this, we introduce a new Video Diffusion Model Compr…