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Fabien Tencé

3 papers hereh-index 591 citations8 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author3

Across the 3 of 3 papers where every author was matched, so the position is known.

fields
  • cs.AI3

identity via Semantic Scholar / OpenAlex

most citedThe Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning

24 citations · 24 across the 3 of their papers we have counts for

collaborators

3 papers

cs.AI2010

Learning a Representation of a Believable Virtual Character's Environment with an Imitation Algorithm

Fabien Tencé, Cédric Buche, Pierre De Loor +1

In video games, virtual characters' decision systems often use a simplified representation of the world. To increase both their autonomy and believability we want those characters…

cs.AI2010

Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games

Fabien Tencé, Cédric Buche

Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behaviou…

cs.AI2010★ 24 cited

The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning

Fabien Tencé, Cédric Buche, Pierre De Loor +1

In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, ``giving the feeling of bein…

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