activity
20102024
most citedWatching Systems in graphs: an extension of Identifying Codes

2 citations · 2 across the 4 of their papers we have counts for

collaborators

9 papers

cs.DM2024

Linear Extensions of Rotor-Routing in Directed Graphs: Reachability Problems

David Auger, Pierre Coucheney, Kossi Roland Etse

We develop a unified framework for rotor-routing that extends the classical model to a broad class of multigraphs equipped with Generalized Rotor Mechanisms (GRM). This perspective…

cs.DM2023

Generalized ARRIVAL Problem for Rotor Walks in Path Multigraphs

David Auger, Pierre Coucheney, Loric Duhazé +1

Rotor walks are cellular automata that determine deterministic traversals of particles in a directed multigraph using simple local rules, yet they can generate complex behaviors. F…

cs.DM2023

Nonatomic Non-Cooperative Neighbourhood Balancing Games

David Auger, Johanne Cohen, Antoine Lobstein

We introduce a game where players selfishly choose a resource and endure a cost depending on the number of players choosing nearby resources. We model the influences among resource…

cs.GT2022

Polynomial Time Algorithm for ARRIVAL on Tree-like Multigraphs

David Auger, Pierre Coucheney, Loric Duhaze

A rotor walk in a directed graph can be thought of as a deterministic version of a Markov Chain, where a pebble moves from vertex to vertex following a simple rule until a terminal…

cs.GT2021

A Generic Strategy Improvement Method for Simple Stochastic Games

D. Auger, X. Badin de Montjoye, Y. Strozecki

We present a generic strategy iteration algorithm (GSIA) to find an optimal strategy of a simple stochastic game (SSG). We prove the correctness of GSIA, and derive a general compl…

cs.DS2019

Solving Simple Stochastic Games with few Random Nodes faster using Bland's Rule

David Auger, Pierre Coucheney, Yann Strozecki

The best algorithm so far for solving Simple Stochastic Games is Ludwig's randomized algorithm which works in expected time. We first give a simpler iterative var…

cs.CC2014

Finding Optimal Strategies of Almost Acyclic Simple Stochatic Games

David Auger, Pierre COUCHENEY, Yann Strozecki

The optimal value computation for turned-based stochastic games with reachability objectives, also known as simple stochastic games, is one of the few problems in wh…

cs.GT2011

Multiple Tree for Partially Observable Monte-Carlo Tree Search

David Auger

We propose an algorithm for computing approximate Nash equilibria of partially observable games using Monte-Carlo tree search based on recent bandit methods. We obtain experimental…

cs.DM2010★ 2 cited

Watching Systems in graphs: an extension of Identifying Codes

David Auger, Irène Charon, Olivier Hudry +1

We introduce the notion of watching systems in graphs, which is a generalization of that of identifying codes. We give some basic properties of watching systems, an upper bound on…