19 citations · 19 across the 7 of their papers we have counts for
5 papers · 1 filter
Knowledge-Based Paranoia Search in Trick-Taking
Stefan Edelkamp
This paper proposes \emph{knowledge-based paraonoia search} (KBPS) to find forced wins during trick-taking in the card game Skat; for some one of the most interesting card games fo…
ELO System for Skat and Other Games of Chance
Stefan Edelkamp
Assessing the skill level of players to predict the outcome and to rank the players in a longer series of games is of critical importance for tournament play. Besides weaknesses, l…
On the Power of Refined Skat Selection
Stefan Edelkamp
Skat is a fascinating combinatorial card game, show-casing many of the intrinsic challenges for modern AI systems such as cooperative and adversarial behaviors (among the players),…
Lex-Partitioning: A New Option for BDD Search
Stefan Edelkamp, Peter Kissmann, Álvaro Torralba
For the exploration of large state spaces, symbolic search using binary decision diagrams (BDDs) can save huge amounts of memory and computation time. State sets are represented an…
Taming Numbers and Durations in the Model Checking Integrated Planning System
S. Edelkamp
The Model Checking Integrated Planning System (MIPS) is a temporal least commitment heuristic search planner based on a flexible object-oriented workbench architecture. Its design…