5.2k citations · 10k across the 79 of their papers we have counts for
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Generating Interactive Worlds with Text
Angela Fan, Jack Urbanek, Pratik Ringshia +8
Procedurally generating cohesive and interesting game environments is challenging and time-consuming. In order for the relationships between the game elements to be natural, common…
Why Build an Assistant in Minecraft?
Arthur Szlam, Jonathan Gray, Kavya Srinet +11
In this document we describe a rationale for a research program aimed at building an open "assistant" in the game Minecraft, in order to make progress on the problems of natural la…
The Second Conversational Intelligence Challenge (ConvAI2)
Emily Dinan, Varvara Logacheva, Valentin Malykh +14
We describe the setting and results of the ConvAI2 NeurIPS competition that aims to further the state-of-the-art in open-domain chatbots. Some key takeaways from the competition ar…